.The project started in Hexagon 2.0 and finished in Modo for final modeling, rigging, and rendering. ZBrush was used to prep the model for 3D printing, which included transferring textures to vertex colors, hollowing, and decimation.
This piece is based on a scene and character from the film Cats Don't Dance:
3D print from Shapeways. Beyond a few quality and color issues, this was a good first test.
Topology wireframe shots of the model: